Shindy Yumul
I have a Bachelor of Fine Arts in Game and Entertainment Design from Otis College of Art and Design in Los Angeles, California. I am passionate about creating compelling 3D art across environments, props, and characters — taking assets from concept through modeling, texturing, and final delivery.
I enjoy working across different styles, subject matters, and production pipelines, and I'm always looking to grow, adapt, and push the quality of my work further.
Pipelines:
ZBrush · Maya · Substance 3D Painter · Unreal Engine 5