Shindy Yumul

I majored in Game and Entertainment at Otis College of art and Design.

My work is focused on 3D characters and game ready assets — using the industry pipelines such as ZBrush, Maya, Adobe Substance Painter, and Unreal Engine 5.

Art styles:

  • Stylized characters with expressive silhouettes

  • Semi-stylized designs that strike a balance between realism and artistic flair

I am a proud Filipino, and I aim to help introduce Filipino culture to the game industry. Small steps can lead to something big.

A young woman with sunglasses and long hair sitting in a field of orange flowers, smiling at the camera.