Shindy Yumul
I majored in Game and Entertainment at Otis College of art and Design.
My work is focused on 3D characters and game ready assets — using the industry pipelines such as ZBrush, Maya, Adobe Substance Painter, and Unreal Engine 5.
Art styles:
Stylized characters with expressive silhouettes
Semi-stylized designs that strike a balance between realism and artistic flair
I am a proud Filipino, and I aim to help introduce Filipino culture to the game industry. Small steps can lead to something big.